LDM – Chapter 78

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Slots

 

Well then, our labor problem is over, Feni the phoenix has hatched, and we have a newly improved inn. The dungeon… is still fine. The riddle area is still peaceful after all.

And so, I thought about what the [Dancing Doll’s Pavilion] is lacking in.
I take pride in our food and sleep being at a level that can’t be found anywhere else.
The reason to come to the inn is the dungeon. Then, in charge of healing is the onsen. It’s a wonderful lineup.
… However, there’s still one thing we lack.

Entertainment.

I’m not talking about an ero district. Though something like that might be necessary, I want to avoid that since there are children (lolis) here. The owner is the owner, and Haku-san said she’d kill me if I taught her something bad.
Well, as for what I want to add, some kind of game corner. Something common to onsen inns.
Though I really want to add table tennis now that I’m thinking about onsens, I decided to put it off since I wouldn’t be able to prepare them without using DP for the ping-pong balls. It’s only good to make it if it can be made with this world’s materials.

So, a game corner huh… well, since there’s no way I could install video games, looks like gambling’s the best bet. First thing I’m going to make is slots. For the outside, there’ll be indicator panels with spinning disks… what was it called again? A drum reel? I’ll make them using golems and install a lever that powers the spin.
There wouldn’t be much on the inside, just the spinning mechanism that would do its best to spin when the lever is lowered and make ‘that’ sound. It doesn’t turn into rotational power directly, the lever would store up power like when you flick a finger, letting it all out when it gets lowered to a certain point.
As for judging when to stop spinning, that was the drum reel golem’s job.
Furthermore, there would be a golem that gives money when it’s a win.
Even if someone disassembled it and asked how it worked, I could just say that I found suitable magic tools to do it. So convenient.

But for the drum reel, it would stop on its own when the rotation slows down, as well as when the button on the side is pressed. Then, it would just barely slip off of the grand prize if it almost landed on it. I’ll be sure to have it occasionally land on it, but it feels like I’m just giving away my profits.
… Unfair? Fraud? This isn’t a charity, this much is natural.

At any rate, I called Ichika up since I finished with the prototype.
It’s special, so let’s leave the reception desk to the newbies. We probably won’t get any visitors anyways.

“Well, this is a slot machine. Ichika, please give it a test play. Here’s five hundred copper coins.”
“Oooh! So this’s slots huh! Leave it to me~, I’ll pay ya back with double!”

Yep. Even if you doubled it, wouldn’t the money just come from the dungeon’s funds?

“I see I see, so ya put the coin into the hole and pull the lever…”

Kachink, kachink, kachink. She put three copper coins into it and lowered the lever.
Gyurin~. The drum reel spun vigorously.

“Oooh, it’s turnin’, it’s turnin’! Eeeh, now… this button causes it to stop…”

Pochi, pochi, pochi. When she pressed the button, the drum reel stopped.

“Ooh~… Huh, what’s this mean?”
“It’s a loss. Try again.”
“Nn, got it~”

Putting more copper coins into it, Ichika gave it another shot. Hmm, it feels a bit plain, maybe I should’ve put more thought into its production?

 

*

 

“Uoooooooh! Go, go, gooooo n’ get it! —! Aaaah~! Almost!!”

One hour later. Getting small wins over and over, she’d exceeded her starting funds of five hundred coins just once, but now she was down to fifty coins left.
She was going nuts with a force that might be able to destroy the slot machine. Guess I don’t need to work more on its production huh, let’s add more if she gets tired of it.
… Ah, maybe I should make its main body out of iron? Ichika’s clinging onto it hard enough for it to creak.

“Ichika. You should start finishing up.”
“B-but! I-I still have money left! I-I’ll definitely make a turnaround now! Check it out, y’see how it was just about to hit the thousand copper grand prize? I’ll get it next go!”

Yeah, she’s a no good woman. A typical no good human that spends their money on gambling despite going in to debt because of gambling. Pretty hardcore to not learn from her mistakes even though she fell into slavery.

“Yep, it’s unfortunate but that’s impossible. I made it so that it’s not possible.”
“Wha… t…?”

Ichika hung her head down with a face full of despair. Yep, I didn’t think that I’d see such a horrible face over something like four hundred fifty-six copper.

“… In practice it shouldn’t be so obvious, I’ll have to adjust it a bit more. That was helpful, thanks.”
“Kuh—… I was gettin’ played… on Goshujin-sama’s palm…? Daaaaaaaamn…!”
“Don’t worry, you don’t have to pay back the money you borrowed. I’d like for you to return the remainder though.”
“Aaah~…! Kuh—, i-it can’t be helped…—”

Still, that’s an amazing fit. Ichika might be a bit of a special case, but I’ll prepare around three of these. It should be fine to put them into the newly built game room.

However, having just slot machines in the game room might feel dull. Maybe I’ll make some other things too?

“Come to think of it, what other kinds of gambling is there?”
“Nnn~, ya know about dice? The hero made these box things, their faces’re numbered one to six… it’s common to use ’em.”

I see. So dice huh? It’d be easy to produce them too. Incidentally, though I asked if there were playing cards, they aren’t made here because of poor printing techniques and paper quality in this world. There does seem to be something like metallic plates though… they seem pretty rare and expensive though. They don’t appear to be that popular.

“Basically, all of those are be games of chance. Any that focus on strategy?”
“There’s the arena… and horse racing too.”

Fumu, that’d be hard for us to reproduce… no, wait a second. Maybe we could race the rats? It might be a good idea to use all of those leftover rats as subordinates. Nowadays they’ve just been acting as surveillance cameras around the dungeon.
… Ah, but maybe it’d be hard to hold a race with our current amount of guests? Let’s put that one on hold.

In this world with little in the way of entertainment, we might become popular if we mass-produced some proper playing cards. Actually, maybe it’d make a good dungeon drop? I already said that we got the massage chair from the dungeon. I’ll say the same for the slot machines.

Alright, let’s put some playing cards in treasure chests. They’ll have to spread around to get popular after all. So, its appearance should be fine if I say that I found it in the dungeon and put it in the game room.
I also set up a table with felt stuck to its top, making it into something that gave the feeling of being something to play on.

 


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4 Responses to LDM – Chapter 78

  1. Ana says:

    Thank for the chapter

  2. Feather says:

    … I am having flashbacks of a certain game where no matter how close I was to jackpot it always moved more than what it should have…

    I even cheated to check if it was even possible, slow motion + Savestate just before the last slot went to the jackpot just to test it… it always moved 1 slot more no matter what

    He is EVIL.

    • Seregosa says:

      Yeah, well… When I was younger, I loved to play with those slot machines of different kinds and other game machines where you can win stuff, I used to spend a lot of times in the game/gambling rooms of the cruises I went on. Now on later years, I’ve found that I am just… bored when going there. It’s somewhat amusing to give it a few spins for a few euros, but I never play more than a few times since it’s a huge waste of money, since I am now more knowledgeable and knows that all the machines are rigged unfairly and doesn’t really rely on chance and luck.

      • Loure says:

        Well here’s the thing…In casinos, there is usually some of the slots being completely unwinnable/rigged making it impossible to get a jackpot. On the other hand, Slot-machines that are first seen, or closest to walkways, are more likely to win, so as to induce a psychological effect wherein people believe they can get the jackpot as on one of the other machines. People most likely aren’t going to sit near the jackpot winner and go deeper into slot machine area, which makes it hard for others to see them lose.

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