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LDM – Chapter 205

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Some Renovation

 

I decided to leave the mysterious sisters alone until they get their instructions.
I thought about getting trying to get some information from Haku-san and Ontentoo, but unlike the time with Rin, this wasn’t really so much of an emergency. It’s better for me to collect information myself rather than owe them a debt. Let’s set aside the conditions of someone’s DP income being 0, there’s a good chance that this [Toy] thing has nothing to do with dungeons.

And so I decided to mess around with the dungeon for the first time in a while.
Let’s check out how it’s doing.
Starting from the entrance is the entrance area, labyrinth area, the empty former riddle area, the spiral staircase that heads down to the warehouse area, which the warehouse area then divides into three branches.
The new riddle area leads to the arena and the boss room, the meadow area that’s the dead-end campgrounds, and Feni’s miniature garden area that heads towards the fire cavern that Rokuko made.
By the way, there’s a hidden ceiling in the boss room for the core room. Nerune’s laboratory is there too, but that’s another story.

Now then, let’s renovate two spots this time.

First is the warehouse.
I’ve been using it as a substitute for storage space so far, but there’ll be adventurers making their way into it here soon, so that won’t do anymore. With that being the case, I’ll make a proper warehouse in a spot that no one will come to. [Warehouse Area (Real)]. It’ll be a warehouse completely isolated from the outside, just like the thug human farm I left to Rei… Honestly, we don’t even need that anymore. We have a pretty huge income just from the village. Besides, wouldn’t it be increasingly unneeded with the next thing I’m thinking about?

With that, there’s another thing I have my eye on. The riddle area. I’m going to renovate it.
The old riddle area turned into this after it was destroyed by Rin.
There’s no one there right now, so it’s a good chance to do the renovations. I think I’ll go with setting up the gimmick I thought up earlier.
However, I’m not going to be building something that will obstruct people. I’ll be making a small room on the side of the passage and make it look like they found a secret passage. The reason it can’t be too big of a room is because it was inadvertently positioned just next to [Fire Cavern]. Well, there are several ways I could describe the small room.

It’s a DP collection room.

That is, even if I’m calling it a DP collection room, it’s not as though I’m going to be killing people in it. It’s basically a [Jail]. There will be several cells about the size of a toilet stall that could fit one or two people set up. By confining people there, their DP per day would increase to six times the normal due to the locked up and jail effects.
So what will this jail be doing, you ask? I’ll get adventurers to walk into it.
There obviously wouldn’t be people who’d just walk into such a small and suspicious room, so I’ll give them a reward.
I’ll repay their DP income with with items and money. Just a small portion of it, though.

If a person that’s normally worth 50 DP is confined in the jail, they’d be worth 300 DP per day. If they do that, I’d still make a profit by spending around 100 DP of that for a silver coin. That’d be like 10,000 Yen a day for doing nothing. Maybe it’d be alright to just give them fifty copper, they’ll just be sitting there doing nothing after all…? Actually, it might be better to give more as some kind of opening event.

 

*

 

With the renovations over, I brought Meat along as I went to give it a trial run.
It wouldn’t be a lie even if I reported it to the guild if I actually used it, so I have to go there myself.

If no one knew how to use it, no one could use it. That disaster from back with Uzoh and Muzoh in the magic sword test room was plenty enough for me. Besides, this time, it’ll be even harder to understand how to use than the test room. I’ll need to report it.
Destroying the wall that lead to the hidden room, I made my way to the DP collection room.
The rooms were lined up like private toilet stalls. They were all jail cells, but I disguised them as ordinary doors to protect people’s privacy.
Moreover, although all of the rooms are vacant right now, a red symbol will appear on the doors of cells that are in use. Just like a toilet stall.

“Shall we head in?”
“Yes.”

I entered a cell with Meat. The only things that were there were two hourglass-type timers next to each other and the doors that would lock themselves through a mechanism. I also included a red button for emergencies as a measure of kindness.
The items and money I set up behind the scenes will fall into the payment hole once the timer hits zero after enough time passes.
Concerning their payment, something like a ‘daily DP sensor’ doesn’t exist, so Rei and the others will have to do their best at manually doing it all behind the scenes. I say that, but since they won’t be rewarding anything to those who stay less than twelve hours, they just need to check twice a day. The payment calculation itself will also be easy enough since they can use the calculator golem whenever they aren’t needing to help someone at reception. It’ll normally reward money with a few items sprinkled in occasionally.
We have too much money at this point because of the inn. We’re depositing the money in the guild, but we’re never really going to use it.

I turned the two hourglass timers upside down. They were small, but there’s a golem mechanism in place so that they would take twelve hours to finish. Only one of the hourglasses allow for sand to drop at a time, so it ends up being twenty-four hours by the end. If they want to stay longer, they can just flip the completed hourglasses over to go again.
Everything I’ve seen tells me that adventurers are horrible at remembering things if I make it too complicated, so I made it as simple as possible.
Right now I’m planning on spending the next twenty-four hours in leisure as a test.
I laid my futon out inside the private room. I designed it so that it would just barely fit. Then, I laid down with Meat as my hug pillow as usual.
I’ll eat some of the food that’s in my [Storage] if I get hungry. Haaah…

 

*

 

Crap, there’s no toilet… this is a serious flaw.
As expected, even I got woken up by Meat.
I got Rokuko to collect it this time, but humans can’t go without using the toilet for a full day…

Should I put some sort of pot with a jelly in it to deal with that stuff in the room? Ah, crap. Jellies are monsters, so I can’t put them in safety zones. What should I do about the restroom?
… Should I remove the safety zone? Toilets are indispensable.
For now, we took a toilet break and let twenty-four hours pass. Three silver coins dropped down into the payment hole located under the hourglasses with a clinking noise at the same time that the door unlocked.
Looks like the device is working properly… By the way, this isn’t taking me being here into account. My daily DP is worth 0 after all.

Let’s get an adventurer’s point of view on it now.

“That’s why I made that kind of facility. Ichika-sensei, what do you think about it?”
“What’s with the ‘-sensei’… Eh whatever, first off the money’s bad. Wouldn’t it better better for ’em to just earn money like normal instead of going in there?”

I got an immediate fail.
Now that she mentions it, if they have the ability to make it past the labyrinth area, they’d earn a lot more money by hunting iron golems.

“It’d just be pocket money and gettin’ locked up in such a small room would be horrible, let alone being alone for half a day…”
“… They could just sleep though?”
“Goshujin-sama’s the only person who could sleep that much. Twelve hours is way too long. Ya can’t get rid of the safety zone either, people wouldn’t be able to be at ease in a dungeon without it.”

… Now that she mentions it, I’m fine with it since the place is like my home, but for anyone else it’d just be spending twelve hours in a dungeon, not knowing what or when something might happen.
So they can’t rest without the safety zone huh.

“I’m stumped on the toilet part though.”
“For a toilet ya can just have a pot and use [Cleanup] on it.”
“Eh, that works? [Cleanup] is convenient.”

[Cleanup] is seriously all-purpose. For it to even work for a toilet…

“Well, the earning’s bad but if there’s a jackpot kinda thing, it might work out. Goshujin-sama should know yeah? Like that time with the Uzoh Muzoh bros.”
“Should I use a blade golem as bait?”
“Yeah! Like bein’ able to get a magic sword just by waitin’ for half a day. That’d make for a great story.—In fact, how ’bout we trade for the magic sword with gold coins?”
“Kukuku, Ichika. Are you some evil overlord?”
“Not as much as Goshujin-sama, kukuku~”

Ichika and I laughed evily together.
It’d be a problem if we distributed too many magic swords and caused their value to drop, but that much wouldn’t be a problem if we kept the demand high.
Moreover, since the blade golem is pretty close to an ordinary sword, it’s pretty much a consumable item. It’ll recover somewhat if magical power is poured into the magic stone in its core, but it’s alright since it’ll break sooner or later after doing it two or three times. From what I hear, there’s a lot of other magic swords like that so it won’t be a problem.

And so I went to go report the new facility to the guild.
That it would lock you up when you turn the hourglasses over, but would let you out immediately if you pressed the red button.
That you would obtain silver coins by waiting until the sand in the hourglass finished falling.
And that the two hourglasses each took twelve hours to finish.
With the above information, I earned ten silver.

There was an investigation commission sent out from the guild the following day. Several adventurers headed to the DP collection room along with various items meant for killing time.
As a result of the several-day-long investigation, it was recognized as a “place that would give money and items if you waited twelve or twenty-four hours”. It looks like one of them was even lucky enough to get a magic sword. It also looks like that guy went to buy food and immediately returned for a second go at it.
The result of his second time? Twenty copper.

After various things, the small room was dubbed the [Avarice Lodge]. There were a lot of people that slept through the whole twelve hours.
Since there was a chance at getting a hold of a magic sword without even having to do anything, there were a lot of people who went there.
It ended up turning into a facility that generated a decent amount of DP.

 


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39 Responses to LDM – Chapter 205

  1. sodemas says:

    Thx for the chapter to be o/
    where is that image from?~~

  2. WhiteRabbit says:

    I’ve just re-read this novel and in Chapter 1 there’s a mention about “toy monster”. I wonder if it’s the same toy his thinking.

    • GuldTasken says:

      The mention of Toy, is regards to Meat. Since Meat is a term used for a sexual slave. So it is merely a misunderstanding on both ends.

      • Anonymous says:

        No, that doesn’t make any sense at all. A sex slave would not be innately more powerful by being a sex slave. They’re saying she’s probably a Toy because she’s too strong otherwise. My guess is ‘Toys’ are some kind of manufactured super soldiers or something of that nature.

  3. Tinchen says:

    ty for the chap
    soo… he finally got a human toilet i mean farm

  4. GonZ says:

    Meatbun Delivery~
    Thank you for the chapter ( ●w●)

    gacha themed dungeon level up!

  5. Oak says:

    Thanks for the chapter

  6. Nya nya nyannnnn says:

    Gacharoom with salt rate lol

  7. Inbetweenaction says:

    trust Kehma to build a pod hotel in his dungeon…

    this might actually decrease the amount of people that stay in the in though, since there is now a sleeping area that pays you to use it…

    if he install bunks with futons in them (possibly under some kind of tarm so people don’t steal them. or, just reports that the room have a avarice trap part of them where you can not leave the room with the futon), as well as snack machines, or even better, a RANDOMISED snack machine, where you gamble for your food. say a fail is a bonbon, a jackpot is a hot s-rank meal… he would create a dungeon dwelling hikikomori population that only leaves their rooms to go to the hot spring, and in a few rare cases, resupply their food and coin supply for the food machines…

    • RoflCat says:

      Errr,not really?

      Remember that this is AFTER the labyrinth area, meaning anyone getting here would have to be strong enough to handle the golem/iron golem (hence Ichika’s comment on just hunting iron golem)

      Not to mention it’s a tiny room that barely fits a single futon, compare to having the option to go to the bar/dining room/onsen/game room at the inn.

      The randomized meal might work at the dining room itself though. It’d give Kinue the chance to make more things and the fact that even failure is something from that Kinue would lure quite a bit of a crowd.

    • RiahWeston says:

      Well the original Averice Trap did just that with the magic swords, so doing it with the futon wouldnt be too hard.

      also on a tangent, if I where him I would TOTALLY expand upon the Averice Lodge by making more of them spread out with different degrees of rewards and luxury. Plus have it so you have to collect ‘ticket’ drops from them to enter certain areas/lower floors.

  8. Kud says:

    If the whole village technically counts as part of the dungeon, it seems like he could do the same thing at the inn. Tell people he has locks on the door as a “special service”. They can’t get out while the door is locked so technically they should be “imprisoned”. Heck, he could sell these locks to people for their houses and earn extra DP and gold at the same time. Or put a wall around the village with a locked gate and say it has to remain locked at night lol.

    • Ghost Ape says:

      He already collects extra DP at the inn for having locked doors on the rooms, but having a wall around the village and a locked gate would possibly cover all contingencies, whether the residents had locked doors or not. And not just lock it at night, either, have the gate lock act like his room locks where it remains locked unless someone want to open it.

  9. RoflCat says:

    >more hard to understand

    harder

  10. A random passerby says:

    Ichika sensei’s ideas are great…..never underestimate a gambler….they know how to scam and get scammed xp

  11. k says:

    Thanks for the update

  12. Magnetic magnet says:

    Didn’t see that installation coming.
    Poor adventurers, RNG is a terrible thing.

  13. Random Internet User (tm) says:

    Thank you kindly for the chapter.

  14. Anonymous says:

    Much thanks.

  15. Lemeres says:

    i think it could be easy to make prisons that people willingly enter. just take advantage of the concept of ‘safe zones’ and recreate the event with those two guys that owed him a sword.

    create a ‘prison’ area, that looks like a modern prison. put some powerful ‘wardens’. make each and every cell into a ‘safe zone’ that lets the person escape the warden, but they are locked in there for an arbitrary period of time. obviously put some big shiny items at the end of the prison area to attract people.

    this can also be a test area for new strong monsters. either new golems or normal strong monsters he wants to add for variety (that has been a flaw for him)

  16. /me says:

    Kehma should simply invest into walls and gates around village and “lock” his prey 🙂

  17. Zeth says:

    Thank you!!!!!!!!!!!!

  18. KuRuuRuu says:

    Thank you for the chapter!!
    What a wonderful dungeon 😂😂😂
    As expected of Kehma!

  19. Dark says:

    Kehma’s theme park tycoon dungeon –
    free drink stands and pay toilets edition.

  20. Philippe Spalla says:

    thanks for the chapter XD

  21. Nyesh says:

    Thank you for the chapter.

    “My daily DP is worth 0 after all.” When I saw this line, my first thought is that this might explain Setsuna – that she too might be a dungeon master (although that raises the question of why she is adventuring away from the dungeon she manages).

    The Avarice Lounge would be better if it were deeper into a larger dungeon, thus becoming a de facto safe area for those in a dungeon deep enough to take days to traverse. At present it is little more than a curiosity or a place for stronger adventures to make a few coins if they happen not to come across an iron golem that day, thus preventing the day from being a total waste. It could also allow them to spend the night there then hunt anew – effectively staying in the dungeon until they finally manage to encounter an iron golem. (Granted, I do not recall any mention of the golems being uncommon, so this may not matter much unless there are several adventurers hunting them at the same time, thus winnowing their numbers.)

    • Malvazar says:

      Yeah probably, or they could just be summoned by a dungeon. Since in chapter 61 both Haku and Chloe gave 0 dp. I suspect she is either a dungeon core, someone summoned by a dungeon, or perhaps a toy? (I suspect toys might be some kind of automaton, which would explain why she wouldn’t give dp.)
      Since they are clearly looking for talented individuals they could be finding people to recruit into their dungeon. Or if they’re from a human farm dungeon then maybe good individuals to farm dp from.

    • Malvazar says:

      Yeah probably, or they could just be summoned by a dungeon. Since in chapter 61 both Haku and Chloe gave 0 dp. I suspect she is either a dungeon core, someone summoned by a dungeon, or perhaps a toy? (I suspect toys might be some kind of automaton, which would explain why she wouldn’t give dp.)

      Since they are clearly looking for talented individuals they could be finding people to recruit into their dungeon. Or if they’re from a human farm dungeon then maybe good individuals to farm dp from.

  22. Kaz_dome says:

    Thanks for the chapter

  23. Victor says:

    If he moved it up closer to where the lazy bastards can get to it or just generally poor people or random not Adventure people The Room would have way more customers

  24. Uni says:

    i am still not comfortable with him making rokuko collect shit.

    • Dark says:

      You have shit inside you right now though. I doubt she experiences the dungeon absorbing things. The dungeon itself is like a house or a crustacean’s shell.

  25. K~ says:

    Caves of Desire:

    1st floor: Greed trap
    2nd(3rd?) floor: Sloth trap

    Now I’m waiting for the rest of the deadly sins.

    • Ziru says:

      If I recall, the former riddle area was placed above the first floor

      That is, from the entrance:
      1st Floor – Entrance
      2nd Floor – Labyrinth Area
      1st Aboveground Floor – Riddle Area
      Inbetween Floors – Spiral Staircase
      3rd Floor – Warehouse Area

      I think it was something like that?

  26. Angel says:

    IoI this MC is so smart / the Author is the smart one ahahaha 😀

    he can get a lot of DP with that plan

    thx for the chapter ^^

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